3D "easily disabled" on the 3DS

Nintendo mindful of the migraine problems caused by previous attempts at 3D

3D easily disabled on the 3DS
11th May, 2010 By Ian Morris

While we've previously expressed a mild optimism about Nintendo's forthcoming bursting-out-of-the-screen 3D handheld console, the 3DS, we've also explained our caution regarding the system's 3D capabilities - or rather, the effects they may have on people who are intolerant of 3D films. We know far too many people who simply can't watch a 3D film without their eyes aching, or them developing a migraine for it to simply affect a small proportion of the populace, which left us with a slightly bad feeling about the prospects for the handheld's success.

This is Nintendo's last attempt at 3D gaming - the Virtual Boy

Our fears were further compounded by Nintendo's last attempt at a 3D console - the short lived Virtual Boy. Using a weird, psuedo-3D dual screen technology, the console was notorious for causing cracking migraines, and as such, never reached mainstream popularity.

Luckily, however, it seems Nintendo have been taking the public's concerns onboard, as apparently, the console will feature an easy setting to allow the 3D effect to be turned off. In a recent interview, Nintendo President Satoru Iwata confirmed that it "will be easy to turn off the 3-D function on the new machine, allowing people to play games, with or without 3D."

Following on from these comments, at a recent investor briefing, Iwata also added: "This isn't limited to just kids, but we're aware one in some tens of people, including adults, have difficulty with three dimensional visuals. So, while the 3D image is a special feature of the 3DS, we won't force the player to use the 3D functionality. By making it so that the player can at all times play with [the 3D feature] off, we believe we can comply with those who have difficulty with the 3D view or those who are worried about their childs' eyes.

"Hopefully, the "ease" in which the 3D can be turned off means there'll be a physical switch or something on the console, that will allow the effect to be turned off mid-game if things get too much, rather than forcing you to quit out of your game, and return to the main menu, in order to change the setting. We're looking at you, DSi wireless.

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